About Us

Beyond the app-stores

CoolGames was founded in 2009 to prove that mobile games don’t have to be limited to the app-stores alone. Using 100% HTML5 technology, the company has published hundreds of casual games since. And its best performing titles were developed by the in-house CoolGames Studio.

Today, CoolGames is entirely focused on developing multi-player games for Messenger Platforms such as Facebook Instant Games. Still using HTML5, but with no need to compromise on quality or gameplay experience.

What our partners are saying about CoolGames

"CoolGames helps us to bring Tetris to new and innovative platforms. They’re great to work with and understand what working with AAA IP means!"

Maya RogersCEO of Blue Planet Software

"In partnership with CoolGames, we brought our classic Arkanoid game
to a whole new generation of players on Facebook Messenger."

Tsuyoshi NishiwakiGame Producer at Taito

"CoolGames helped us instrumentally on a tight timeframe to reimagine the iconic Snake game on Facebook Messenger. The game was announced at mobile world Congress 2017 and has 131M plays and counting!"

Kathryn CallowGlobal Director of Social & Digital Adventures at HMD Global Oy

"Great games to play and great people to work with!"

Jan NeubacherSenior Games Manager BILD

Famous AAA IPs

As the leading HTML5 games developer, CoolGames teams up with game companies and entertainment brands from around the globe. We have developed mobile games with high-profile IPs such as Tetris®, Pac-Man, Snake, Arkanoid, Snoopy and many more.

Please contact us if you’re considering turning your IP into games for messaging apps and (mobile) websites.

Global reach

With our high-quality casual and social games, CoolGames has built up a fast growing global audience of gamers in the US, Europe and Asia. More than 2 million daily active users and over 20 million active users play our games each month. As many new Messenger Platforms are now launching HTML5 social games, we expect to see significant further growth.


Laurens Rutten

Founder and CEO

Laurens is ultimately responsible for the overall success of CoolGames. He focuses on company strategy, global business development, securing high quality IP, and taking care of key partnerships, investor relations and marketing & PR. He also personally leads the messaging platforms account team, and is the direct liaison to our Tokyo satellite office.


Jop Pollmann

Executive Chairman

Jop is an angel investor in CoolGames from the start and acted as its first Chairman. He has a background in law, marketing information, media and fashion in the roles of CEO as well as COO. Over the past 15 years, Jop kept executive roles in private-equity backed companies, realised growth, exits, successful, turn-arounds and reorganizations.


Titika Papaikonomou


Titika manages CoolGames’ operations. Driving performance, improving cross-company processes & communication and ultimately organizing our people to best fit our company’s strategy are her key focal points. She also heads the HR and Office teams.


Berend Leibbrandt

Head of Finance & Legal

Berend oversees the Finance & Legal activities within the company including internal & external reporting, accounting, tax, payroll administration, insurances, financial policies, corporate administration and legal affairs.


Robbert Hoogstraten

Head of Publishing

Robbert heads CoolGames’ publishing team. This integrated business unit, which focuses on all CoolGames’ traditional business lines, consists of professionals catering to key partner account management, value added services business management, global content distribution, yield advertising and operating CoolGames’ owned global web portals.


Rense VanderHoek

Head of Technology

Rense has a sharp focus on scalability, performance and security without losing his creativity. He heads the Technology and Quality Assurance teams.